Warsmith

Warsmith

Class ID: 57 Parent Class: Artisan

Subclasses

Skill Tree

Name Learn ▲ Lv SP Book Activity MP Range
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 7 Crystal: D-Grade. While active, 15% of earned Exp will be consumed along with 4 additional crystals at 4 regular intervals.
43 3 46 000 - Active 75 -
Polearm Mastery 43 14 15 000 - Passive - -
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible.
43 5 15 000 - Active 40 40
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible.
43 4 15 000 - Active 39 40
Heavy Armor Mastery 43 19 15 000 - Passive - -
Heavy Armor Mastery 43 18 15 000 - Passive - -
Heavy Armor Mastery 43 17 15 000 - Passive - -
Light Armor Mastery 43 17 15 000 - Passive - -
Light Armor Mastery 43 18 15 000 - Passive - -
Light Armor Mastery 43 19 15 000 - Passive - -
Polearm Mastery 43 13 15 000 - Passive - -
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible.
43 4 15 000 - Active 43 -
Polearm Mastery 43 12 15 000 - Passive - -
Fast HP Recovery 43 4 46 000 - Passive - -
Boost HP 43 4 46 000 - Passive - -
Blunt Mastery 43 14 15 000 - Passive - -
Blunt Mastery 43 13 15 000 - Passive - -
Blunt Mastery 43 12 15 000 - Passive - -
Create Item
Level 1 items can be manufactured.
43 5 46 000 - Passive - -
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible.
43 6 15 000 - Active 45 -
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible.
43 5 15 000 - Active 44 -
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible.
43 6 15 000 - Active 42 40