Temple Knight

Temple Knight

Class ID: 20 Parent Class: Elven Knight

Subclasses

Skill Tree

Name Learn ▲ Lv SP Book Activity MP Range
Summon Storm Cubic
Summons a storm cubic. A storm cubic uses magic that inflicts damage to one's enemy. When summoning, 5 Crystals: D-Grade are consumed.
62 5 270 000 - Active 46 -
Magic Resistance 62 38 130 000 - Passive - -
Arrest 62 4 270 000 - Active 29 150
Tribunal
Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword/blunt weapon. Over-hit is possible.
62 4 270 000 - Active 63 40
Final Fortress 62 5 270 000 - Passive - -
Guard Stance 62 3 270 000 - Toggle 12 -
Heavy Armor Mastery 62 40 130 000 - Passive - -
Heavy Armor Mastery 62 39 130 000 - Passive - -
Sword Blunt Mastery 62 33 130 000 - Passive - -
Sword Blunt Mastery 62 32 130 000 - Passive - -
Magic Resistance 62 39 130 000 - Passive - -
Holy Aura 62 3 270 000 - Active 43 -
Charm
Charms the enemy to decrease its desire to attack player.
62 39 130 000 - Active 23 600
Entangle
Instantly reduces enemy's Speed.
62 10 270 000 - Active 23 600
Cure Bleeding
Heals one's wounds. Effect less than 3
62 3 270 000 - Active 44 -
Elemental Heal
Regenerates one's HP.
62 43 130 000 - Active 159 -
Elemental Heal
Regenerates one's HP.
62 42 130 000 - Active 156 -
Aggression
Provokes a target to attack.
62 37 130 000 - Active 58 -
Aggression
Provokes a target to attack.
62 36 130 000 - Active 57 -
Aura of Hate
Provokes nearby enemies to attack.
62 25 130 000 - Active 86 -
Aura of Hate
Provokes nearby enemies to attack.
62 24 130 000 - Active 85 -
Charm
Charms the enemy to decrease its desire to attack player.
62 40 130 000 - Active 23 600
Summon Attractive Cubic
Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on an enemy. Requires 10 D-Grade Crystals.
62 1 250 000 - Active 58 -