Temple Knight

Temple Knight

Class ID: 20 Parent Class: Elven Knight

Subclasses

Skill Tree

Name Learn ▲ Lv SP Book Activity MP Range
Summon Storm Cubic
Summons a storm cubic. A storm cubic uses magic that inflicts damage to one's enemy. When summoning, 5 Crystals: D-Grade are consumed.
70 7 620 000 - Active 52 -
Magic Resistance 70 47 310 000 - Passive - -
Arrest 70 8 620 000 - Active 33 150
Tribunal
Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword/blunt weapon. Over-hit is possible.
70 8 620 000 - Active 72 40
Shield Fortress 70 4 620 000 - Toggle - -
Final Fortress 70 9 620 000 - Passive - -
Guard Stance 70 4 620 000 - Toggle 13 -
Heavy Armor Mastery 70 48 310 000 - Passive - -
Heavy Armor Mastery 70 47 310 000 - Passive - -
Sword Blunt Mastery 70 41 310 000 - Passive - -
Sword Blunt Mastery 70 40 310 000 - Passive - -
Magic Resistance 70 46 310 000 - Passive - -
Charm
Charms the enemy to decrease its desire to attack player.
70 47 310 000 - Active 26 600
Holy Aura 70 7 620 000 - Active 49 -
Entangle
Instantly reduces enemy's Speed.
70 14 620 000 - Active 26 600
Elemental Heal
Regenerates one's HP.
70 51 310 000 - Active 182 -
Elemental Heal
Regenerates one's HP.
70 50 310 000 - Active 179 -
Aggression
Provokes a target to attack.
70 45 310 000 - Active 65 -
Aggression
Provokes a target to attack.
70 44 310 000 - Active 64 -
Aura of Hate
Provokes nearby enemies to attack.
70 33 310 000 - Active 97 -
Aura of Hate
Provokes nearby enemies to attack.
70 32 310 000 - Active 96 -
Charm
Charms the enemy to decrease its desire to attack player.
70 48 310 000 - Active 26 600
Summon Attractive Cubic
Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on an enemy. Requires 10 D-Grade Crystals.
70 3 580 000 - Active 65 -