Temple Knight

Temple Knight

Class ID: 20 Parent Class: Elven Knight

Subclasses

Skill Tree

Name Learn ▲ Lv SP Book Activity MP Range
Charm
Charms the enemy to decrease its desire to attack player.
64 41 160 000 - Active 24 600
Magic Resistance 64 41 160 000 - Passive - -
Tribunal
Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword/blunt weapon. Over-hit is possible.
64 5 320 000 - Active 66 40
Shield Fortress 64 1 320 000 - Toggle - -
Final Fortress 64 6 320 000 - Passive - -
Heavy Armor Mastery 64 42 160 000 - Passive - -
Heavy Armor Mastery 64 41 160 000 - Passive - -
Sword Blunt Mastery 64 35 160 000 - Passive - -
Sword Blunt Mastery 64 34 160 000 - Passive - -
Focus Mind 64 5 320 000 - Passive - -
Magic Resistance 64 40 160 000 - Passive - -
Charm
Charms the enemy to decrease its desire to attack player.
64 42 160 000 - Active 24 600
Holy Aura 64 4 320 000 - Active 45 -
Entangle
Instantly reduces enemy's Speed.
64 11 320 000 - Active 24 600
Summon Life Cubic
Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 6 Crystals: D-Grade.
64 5 320 000 - Active 48 -
Elemental Heal
Regenerates one's HP.
64 44 160 000 - Active 162 -
Elemental Heal
Regenerates one's HP.
64 45 160 000 - Active 165 -
Aggression
Provokes a target to attack.
64 39 160 000 - Active 59 -
Aggression
Provokes a target to attack.
64 38 160 000 - Active 58 -
Aura of Hate
Provokes nearby enemies to attack.
64 27 160 000 - Active 89 -
Aura of Hate
Provokes nearby enemies to attack.
64 26 160 000 - Active 87 -
Arrest 64 5 320 000 - Active 30 150