Temple Knight

Temple Knight

Class ID: 20 Parent Class: Elven Knight

Subclasses

Skill Tree

Name Learn ▲ Lv SP Book Activity MP Range
Charm
Charms the enemy to decrease its desire to attack player.
72 49 400 000 - Active 27 600
Magic Resistance 72 49 400 000 - Passive - -
Tribunal
Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword/blunt weapon. Over-hit is possible.
72 9 800 000 - Active 74 40
Shield Fortress 72 5 800 000 - Toggle - -
Final Fortress 72 10 800 000 - Passive - -
Heavy Armor Mastery 72 50 400 000 - Passive - -
Heavy Armor Mastery 72 49 400 000 - Passive - -
Sword Blunt Mastery 72 43 400 000 - Passive - -
Sword Blunt Mastery 72 42 400 000 - Passive - -
Focus Mind 72 6 800 000 - Passive - -
Magic Resistance 72 48 400 000 - Passive - -
Charm
Charms the enemy to decrease its desire to attack player.
72 50 400 000 - Active 27 600
Holy Aura 72 8 800 000 - Active 50 -
Entangle
Instantly reduces enemy's Speed.
72 15 800 000 - Active 27 600
Summon Life Cubic
Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 6 Crystals: D-Grade.
72 7 800 000 - Active 53 -
Elemental Heal
Regenerates one's HP.
72 53 400 000 - Active 186 -
Elemental Heal
Regenerates one's HP.
72 52 400 000 - Active 184 -
Aggression
Provokes a target to attack.
72 47 400 000 - Active 67 -
Aggression
Provokes a target to attack.
72 46 400 000 - Active 66 -
Aura of Hate
Provokes nearby enemies to attack.
72 35 400 000 - Active 100 -
Aura of Hate
Provokes nearby enemies to attack.
72 34 400 000 - Active 99 -
Arrest 72 9 800 000 - Active 34 150